Educational Technology

Today's nurses are faced with greater responsibilities and require the best possible education that we can provide. Graduating nurses need to be highly prepared and understand the latest protocols and technology so that they may immediately move into their career roles. This means we need to be innovative leaders in our teaching methods. We need to have the cutting-edge tools and resources available to prepare our students.

The Louise Herrington School of Nursing campus includes a student computer lab (open 24 hours a day, 7 days a week) and spacious classrooms wired for multi-media, video presentations and conferencing.

Our Learning Resource Center, staffed by two professional medical librarians, provides support services exclusively to our students and faculty.

The Don A. and Ruth Buchholz Simulation Lab

The Don A. and Ruth Buchholz Simulation Lab provides students with various simulated patient care experiences utilizing high-fidelity patient simulators at different life stages or ages. The many features of our simulators include extensive speech library, heart sounds (including splits and murmurs), respiratory sounds (including stridor, bronchial, wheezing, pleural friction and crackles), active eyes with programmable blink rate, pupil size and pupil reaction time as well as cyanosis and convulsions and bowel sounds. Almost any health care scenario can be simulated, including birthing and delivery. All simulators are in regulation hospital beds in fully furnished rooms and provide the opportunity for training with real clinical equipment. To maximize the learning opportunity, all rooms are equipped with cameras and sound systems that allow instructors to watch and record students as the scenarios play out. From the computer control panels, instructors can "talk" for the simulators, providing true-to-life verbal interaction between student and patient, and modify patient response to treatment. Recording the scenarios promotes key de-briefing review and discussion between instructor and student. Scenarios are typically played out among 2 or 3 students meaning students are also able to hone their communication and teamwork skills.

Sim-Family Tree

"Sim-Man" & "Sim-Woman" average adult patients

"Aunt Mary Jo" & "Uncle Bill" advanced adult patients

"Noelle & Hal" mother and newborn baby

"Sim NewB" a newborn baby (complete with umbilical cord)

"John Houser" 8-month-old baby

"JJ" 5-year-old child

Clickers In Use

Beginning Fall 2010, all classes at the Louise Herrington School of Nursing will benefit from the roll-out of a new Classroom Response System designed to enhance classroom interaction and enable instructors to better gauge comprehension and understanding of the material being presented. The system, typically referred to as "Clickers", uses a wireless radio frequency technology from i>clicker. It gives instructors and students immediate feedback from the entire class and automates routine classroom activities like taking attendance and grading student work.

Each instructor will have a small, portable receiver that will be pre-programmed with data for their specific class(es). Each student will have a small hand-held i>clicker device (like a small TV remote) that is used to answer multiple-choice or true-false questions or log their attendance. All Q&A responses can be recorded anonymously or with the student name, depending on how the professor sets up their class. The in-class receiver then tallies the responses instantaneously and displays aggregate data in a graph format (without student identification). Thus students are provided critical feedback on their level of understanding and faculty automatically know when to move on from a subject or when to spend a little more time discussing it. Some faculty refer to this as "just-in-time" teaching, making adjustments to their course as needed to ensure students are comfortable with the subject matter. Clickers can also be used to gauge student opinion on sensitive or controversial issues. It can be used to catalyze debate and discussion, turning a passive lecture into an interactive exchange.

Students purchase their clicker device for approximately $30-$40 at the same time they are buying their required books and other classroom materials. The device is then registered to that specific student and will be used throughout their time at school. And since every clicker runs on just 3 AAA batteries (which will normally last through an entire semester), the cost to maintain the device is minimal.