|Date||February 25, 2020||Time||11:30 am - 1:00 pm|
|Location||The Visualization Studio in the Graduate Research Center @ Poage Library|
|Description||Kalani Craig (Indiana University Bloomington)
A special SET co-sponsored with the College of Arts & Sciences and Baylor University Libraries. Lunch will be provided for all who register by 8:00am, Wednesday, February 19.
We’re all knee-deep in the digital world when we work on our own projects–whether it’s reading the digital copy of an article, snapping smartphone photos of related work, or collaborating with editors over email. These same digital tools can help our students bridge the gap between the work we do every day in our classrooms and the lives they live outside our classrooms. This workshop will explore the balance between new technology and instructor comfort level as we look at several classroom-based digital-humanities activities that provide students with hands-on experience in mapping, data mining, network analysis, data visualization, and 3D rendering. We’ll also engage participants in several white-board and sticky-note versions of these activities that use analog methods to enhance understanding of the digital world in which our students move. The goal is to suggest that computational approaches to humanities can be done at any comfort level, provided you’re willing to experiment.
|Publisher||Academy for Teaching and Learning|
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