Baylor > Campus Recreation > Intramurals > Sports & Schedules > Spikeball
||March 23, 2016
||M/W: April 2, 2016 & Co-Rec: April 8, 2016
||Double Elimination Tournament
|Location of Games:
||A team is comprised of 2 participants. Co-rec teams must have 1 male and 1 female.
- Game time is forfeit time.
- A 30-minute time limit has been established for each contest.
- Grace can be awarded to an opponent if and only if a representative of that team is signed in.
- Grace is 10 minutes.
- 5 points are instantly given to the team who grants grace.
- 1st team to 21 wins (win by two).
- Score is rally (you can score whether serving or not).
- If the opposing team cannot return your shot you have scored.
- Team One serves by hitting the ball off the net towards Team Two.
- Team Two has up to use a minimum of 2 hits, and no more than 3 hits between them before returning the ball to the net. (It is NOT required that you use all 3 hits before returning it back into the net.)
- After the serve, each team has up to 3 hits to get the ball back into the net.
- This continues as a volley until one team cannot return the ball.
- Rally scoring is used.
- If a team wins a point, they will then serve the next point.
- To determine who serves first: use rock, paper, scissors.
- The "get in play" method will be used, with the serve being a playable ball where the opposing team can return it with little effort. a.k.a. Gentlemen's serve
- The four players serve in the same sequence throughout the match, changing the server each time a rally is won by the receiving team.
- Once the ball is in play, there are no longer "sides." Each team member can run anywhere at any time. Teams switch serving sides once the first team reaches 11 points.
- Teams must always put forth an honest effort to get out of the way of the "hitting" team. If a solution is unclear, the point becomes a do-over.
- If your shot hits the rim then the other team scores.
- If your shot hits a "pocket" (kind of net and kind of rim) you do the point over.
- If your shot does not bounce off the net, the other team scores.
- In order for the ball to be in play, after hitting the net, it must clear the rim. If it doesn’t, it is the other teams point. (Ball cannot bounce twice on net after a shot).
- You cannot use your legs, but chest and arm shots are legal.
- If you come in contact with the net at any point, it is a point for the other team.
Check out spikeball.com for more details on rules and instructional videos.